﻿public class PlayerExpChangeEvent
{
    public int exp { get; set; }
    public int expLevelUpNeed { get; set; }
    public int expTotal { get; set; }
    public int level { get; set; }

    public PlayerExpChangeEvent(int exp, int expLevelUpNeed, int expTotal, int level)
    {
        this.exp = exp;
        this.expLevelUpNeed = expLevelUpNeed;
        this.expTotal = expTotal;
        this.level = level;
    }
}